Sites:
- Aspergers Syndrome Interactive Project
- Investigating the use of virtual reality to teach social skills to people with Autistic Spectrum disorders.
- Cybersickness
- Includes an on-line database of literature and links relevant to the study of cybersickness.
- High Performance Immersive Visualisation Group
- Learn more about the HPIVC and our IPT system also called CAVE.
- Human-Computer Interaction
- BUILD-IT is a graspable interface for virtual environments based on real bricks.
- Intelligent Virtual Environments
- Carlos Calderon's research combining virtual environments and artificial intelligence techniques to enhance the interactivity of a VE.
- The Modeling Virtual Environments and Simulation Institute (MOVES)
- Researches and provides education in modeling, virtual environments and simulation.
- NICVE Salford
- Centre for Virtual Environments at the University of Salford, specialising in Collaborative Virtual Environments and Artificial Intelligence
- Optical Headtracking Technology
- Real time optical headtracking technology for virtual reality, military and cockpit applications.
- Research Center for Virtual Environments and Behavior
- Multi-disciplinary virtual environment research center at the University of California, Santa Barbara. Uses immersive virtual environment technology to study numerous aspects of human behavior.
- ScienceSpace Project
- Explores the strengths and limits of virtual reality (sensory immersion, 3-D representation) as a medium for science education at GMU.
- SPIN - Spherical Projection Interface
- A Virtual Reality device designed by the Laboratory for the Construction of Experimental Situations.
- TU Vienna Virtual Environments group
- This page gives an overview of current and ongoing research on virtual environments at the TU Vienna. Projects focus on real-time graphics, user interfaces and multi-user systems.
- UNC Geometric and Physically-Based Modeling
- Projects on collision detection, solid modeling, visibility culling, and simplification.
- UNC Pixel-Planes and Pixel-Flow
- Research in revolutionary hardware architecture for 3D graphics.
- The UNC Tracker Project
- 6D pose estimation for humans and devices.
- UNC Walkthrough Project
- Long-running project, whose goal is to allow viewers to experience architectural models in a simulated fashion.
- USC Institute for Creative Technologies
- The ICT works collaboratively with computer scientists, entertainment and game development industries to advance the state of immersive training simulation.
- Virtual Reality Laboratory in POSTECH University, Korea
- Specialized research fields include presence in virtual environments, three-dimensional multimodal interaction, and software engineering for virtual reality systems.
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Last update: 10:32 PT, Monday, November 2, 2009
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